Quick photoshop sketch I did a little while back. I figure it's a good idea to practice my traditional skills every now and then, even though it has little to do with the job I'm in school for. An artist has to be an artist, no matter the medium or technology. I definitely need to practice more. :)
Studio render.
Work in progress render, not quite sure what direction to go with this, it was more of a test to see how moonlight would hit grass (created with a vraydisplacement modifier). Any ideas?
Testing the depth of field (DOF) with the vray physical camera. It nearly quadrupled the rendering time, however, for something that can be simulated in photoshop if you know what you're doing. For still images anyways.
By the way, thanks for all the kind comments and follows guys! :D I'll try to update this page 3-4 times a week.



