Showing posts with label 3ds max vray 3d USC animation photoreal cg student maya vfx visual effects lighting arch viz archviz architecture visualization. Show all posts
Showing posts with label 3ds max vray 3d USC animation photoreal cg student maya vfx visual effects lighting arch viz archviz architecture visualization. Show all posts

Tuesday, January 25, 2011

I'm all moved in!

Hey guys! I've completed the move and now all settled in at my new place and school's started up again.

Here's a few more of my renders, these ones are a little bit older, but it should give you guys an idea of my progress throughout the months:






As you can see, they're far from perfect and I've definitely improved my eye for mistakes. The first 75%-80% of realism is relatively simple to achieve using computer graphics, but that last 20% or so is what makes or breaks a scene or project.